package affichage;

import level.iTexture;
import level.mulotPerso;

public class textureVide implements iTexture{
	
	public textureVide() {
		
	}
	
	public String name(){
		return "Air";
	}

	@Override
	public String toString() {
		return " ";
	}

	public boolean traversable(){
		return true;
	}

	public boolean destructible(){
		return false;
	}
	
	public String img(){
		return "blanck.png";
	}
	
	public int getNbMulot() {
		return -1;
	}

	@Override
	public void changer(mulotPerso m) {
		// TODO Auto-generated method stub
		
	}
}
